MULTIMEDIA APPLICATION and TECHNOLOGY

Welcome to Multimedia Application And Technology Course Materials

[Updated November 27, 2010 9.02 am] Your 3D Carrymark

Rubric Assessment Report : 3D
Group 1 Category/Marks Full Marks Group 5 Category/Marks Full Marks
Dhaniah Mohd Bt Saleh Functionality 4 Tan Xin Mei Functionality 1
Ros Nurul Farehah Bt Salleh Creativity 4 Mohd Faizal Bin Basary Creativity 1
Siti Ashikin Bt Azli Multimedia Visual Aid 4 Mohd Rusydi Mohd Salleh Multimedia Visual Aid 1
Dayana Bt Mohd Yusof Point of View Awareness 4 Azfar Bin Ahmad Point of View Awareness 1
Total 16 Total 4
Percentage in 5% 4 Percentage in 5% 1
Category/Marks Full Marks Category/Marks Full Marks
Group 2 Functionality 1 Group 6 Functionality 4
Zaharul Rizal Creativity 1 Iskandar Mizuar Creativity 5
Khairul Ariffin Multimedia Visual Aid 1 Nurul Diyana Mat Zain Multimedia Visual Aid 4
Syafiq Zhafri Point of View Awareness 1 Nurafifi Che Ap Point of View Awareness 4
Syed Amir Total 4 Wan Nurul Shuhada Wan Deraman Total 17
Percentage in 5% 1 Percentage in 5% 4.25
Category/Marks Full Marks Category/Marks Full Marks
Group 3 Functionality 4 Group 7 Functionality 4
Yeow Khang Yung Creativity 3 Ku Norfafarina Bt Ku Osman Creativity 4
Gan Boon Boon Multimedia Visual Aid 3.5 Faezah Bt Hashim Multimedia Visual Aid 4
Aurther Chow Zha Khang Point of View Awareness 4 Siti Norazura Bt Rahman Point of View Awareness 4
Tee Kok Peng Total 14.5 Chan Siew Yien Total 16
Percentage in 5% 3.625 Percentage in 5% 4
Category/Marks Full Marks Group  8 Category/Marks Full Marks
Functionality 4 Noor Azah Bt Ab Halim Functionality 4
Group 4 Creativity 4 Nor Nadia Bt Juremi Creativity 4.5
Aw Fang Li Multimedia Visual Aid 4 Nadiah Bt Md Rhadzi Multimedia Visual Aid 4
Nurul Haslin Nurya’ya Point of View Awareness 4 Juliana Bt Abd Rahim Point of View Awareness 4.5
Siti Sabariah Sabri Total 16 Total 17
Ummi Syafiqah Sahlan Percentage in 5% 4 Percentage in 5% 4.25
Group  9 Category/Marks Full Marks Group 10 Category/Marks Full Marks
1. Mohd Suhaimi Bin Jasni    B020810069 Functionality 5 Muhammad Zhafri B Abd Rashid Functionality 5
2. Lukman bin Desa              B020810152 Creativity 5 Mohd Faisal Bin Abdollah Creativity 5
3. Chung Soon Thien            B020810047 Multimedia Visual Aid 5 Mohd Khairul Amri Bin Arom Multimedia Visual Aid 4.5
4. Azharuddin Bin Soher       B020810086 Point of View Awareness 5 Loo Seong Eng Point of View Awareness 4.5
Total 20 Total 19
Percentage in 5% 5 Percentage in 5% 4.75

[Updated November 27, 2010 9.00 am] Your Paper CarryMark [Text Also Checked With Turnitin]

Rubric Assessment Report : Paper
Group 1 Category/Marks Full Marks Group 5 Category/Marks Full Marks
Dhaniah Mohd Bt Saleh References 3 Tan Xin Mei References 1
Ros Nurul Farehah Bt Salleh Resources 3 Mohd Faizal Bin Basary Resources 2
Siti Ashikin Bt Azli Analysis 3 Mohd Rusydi Mohd Salleh Analysis 2
Dayana Bt Mohd Yusof Integration of Knowledge 3 Azfar Bin Ahmad Integration of Knowledge 2
Identifying Problem 3 Identifying Problem 2
Total 15 Total 9
Percentage in 5% 3 Percentage in 5% 1.8
Group 2 Category/Marks Full Marks Group 6 Category/Marks Full Marks
Zaharul Rizal References 1 Iskandar Mizuar References 2
Khairul Ariffin Resources 2 Nurul Diyana Mat Zain Resources 2
Syafiq Zhafri Analysis 1 Nurafifi Che Ap Analysis 2
Syed Amir Integration of Knowledge 1 Wan Nurul Shuhada Wan Deraman Integration of Knowledge 2
Identifying Problem 1 Identifying Problem 2
Total 6 Total 10
Percentage in 5% 1.2 Percentage in 5% 2
Group 3 Category/Marks Full Marks Group 7 Category/Marks Full Marks
Yeow Khang Yung References 2 Ku Norfafarina Bt Ku Osman References 3
Gan Boon Boon Resources 1 Faezah Bt Hashim Resources 3
Aurther Chow Zha Khang Analysis 2 Siti Norazura Bt Rahman Analysis 2
Tee Kok Peng Integration of Knowledge 1 Chan Siew Yien Integration of Knowledge 3
Identifying Problem 1 Identifying Problem 2
Total 7 Total 13
Percentage in 5% 1.4 Percentage in 5% 2.6
Group 4 Category/Marks Full Marks Group  8 Category/Marks Full Marks
Aw Fang Li References 4 Noor Azah Bt Ab Halim References 1.5
Nurul Haslin Nurya’ya Resources 4 Nor Nadia Bt Juremi Resources 4
Siti Sabariah Sabri Analysis 4 Nadiah Bt Md Rhadzi Analysis 3.5
Ummi Syafiqah Sahlan Integration of Knowledge 4.5 Juliana Bt Abd Rahim Integration of Knowledge 3
Identifying Problem 4.5 Identifying Problem 3
Total 21 Total 15
Percentage in 5% 4.2 Percentage in 5% 3
Group  9 Category/Marks Full Marks Group 10 Category/Marks Full Marks
1. Mohd Suhaimi Bin Jasni    B020810069 References 1 Muhammad Zhafri B Abd Rashid References 2
2. Lukman bin Desa              B020810152 Resources 1 Mohd Faisal Bin Abdollah Resources 2
3. Chung Soon Thien            B020810047 Analysis 1 Mohd Khairul Amri Bin Arom Analysis 1
4. Azharuddin Bin Soher       B020810086 Integration of Knowledge 1 Loo Seong Eng Integration of Knowledge 1
Identifying Problem 1 Identifying Problem 1
Total 5 Total 7
Percentage in 5% 1 Percentage in 5% 1.4

[Updated October 21, 2010 6.03 am] Design Assignment Replacement due to unforeseen event – cuti

Design Assignment is replaced with a 3D modelling assignment

1. By using any 3D tools, develop a so called “A University” environment. (THE ASSIGNMENT IS IN GROUP NOT individual)

2. You are not going to download elsewhere but you need to make it good enough for me. Use Google Sketchup for easy 3D creator tool. If you were Pro, use Maya or 3D Studio Max

3. For Google Sketchup How-To-Use – Refer the following attachment

How to use Google Sketchup

A Video How to Use By Myself

– A Good Video By Google

4. Please Submit it before the final exam. Thank you.

[Updated October 21, 2010 6.01 am] Test Result

Below are the marks that been checked by myself and then checked online using TurnItIn Software (All Results is Final)

1-Lowest, 10-Highest

NURUL HASLIN BINTI NURYAYA – 7.6
KU NORFAFARINA BINTI KU OSMAN – 8.2
AZHARUDDIN BIN SOHER – 8.3
SITI ASHIKIN BINTI AZLI – 8.8
KHAIRUL AMRI BIN AROM – 9.0
SITI NOR AZURA BINTI RAHMAN 8.9
DAYANA BINTI MOHAMED YUSOF 8.9
AZFAR BIN AHMAD – 8.1
GAN BOON BOON – 8.7
AURTHER CHOW ZHA KHANG – 6.6
JULIANA BINTI HJ ABDUL RAHIM – 6.9
LUKMAN BIN DESA – 8.6
ZAHARULRIZAL BIN ZAKARIAN – 9.4
TEE KOK PENG – 9.1
AW FANG LI – 8.8
SYED AMIR REDHA BIN SYED MOHMAD – 9.0
NOOR AZAH BINTI AB HALIM – 8.7
TAN XIN MEI – 8.2
MOHD SUHAIMI JASNI – 8.2
SITI SABARIAH BINTI SABRI – 8.4
MOHD SHAFIQ ZHAFRI BIN MOHAMED ZON – 4.5
MUHAMMAD ZHAFRI BIN ABD RASHID – 8.5
UMMI SYAFIQAH SAHLAN – 8.2
NURAFIFI BINTI CHE AP – 7.7
WAN NURUL SHUHADA BINTI WAN DERAMAN – 8.5
CHAN SIEW YIEN – 9.1
NADIAH BINTI MD RHADZI – 8.2
CHUNG SOON THIEN – 7.2
ROS NURUL FAREHAH BINTI SALLEH – 9.0
KHAIRUL ARIFFIN – 8.3
LOO SEONG ENG – 7.6
MOHD FAIZAL BIN ABDOLLAH – 8.5
ISKANDAR BIN MIZUAR – 8.7
NURUL DIYANA BIN MAT ZAIN – 8.8
MOHD RUSYDI MOHD SALLEH – 7.5
YEOW KHANG YUNG – 9.7
FAEZAH BINTI HASHIM – 8.6
MOHD FAIZAL BIN BASARY – 7.2
NORNADIA JUREMI – 9.0
DHANIAH BINTI MOHD SALEH – 7.7

[Updated] Download Your Test

Please Click Here To Download

Send to me before 12.00 pm (noon) tomorrow, October 19, 2010 Tuesday. To my mail ; asyrani@utem.edu.my

Use a email subject : TEST BENC 4173 : Your Name

[Updated] Setting and Running Your First OpenGL Application

1. Download or install Microsoft Visual Studio 2008/2010 C++ Express Edition. Require some bytes.

2. Then setting up your opengl by follow below instruction:

a) Download OpenGL file HERE

Make sure to copy file into the following folders after you Visual Studio installation is completed (MUST INSTALL VS first)

For both downloads, unzip them and do the following:

  1. Copy all the .h files into the C:\Program Files[your program file]\Microsoft Visual Studio [8/9/10 anyversion]\VC\Include\GL folder.
  2. Copy all the .lib files into the C:\Program Files[your program file]\Microsoft Visual Studio [8/9/10 anyversion]\VC\Lib folder.
  3. Copy all the .dll files into the C:\Windows\system32 or SysWOW64 for 64bit computer folder. If you been asked with “Do you want to replace”, just replace it. Or if some of the files cannot be copied, just ignore it because that means your computer already installed with good version of opengl.

Ask me if you don’t know how to install it

b) Then open you Microsoft Visual Studio with C++ Environment

Follow the setting

OpenGL is a popular cross-platform library for 2-D and 3-D graphics programming. OpenGL comes with implementations on most operating systems and many compilers, including Visual C++ 2008 Express Edition, a modern, free IDE and compiler from Microsoft. Once VC++ 2008 is installed you simply need to create a new project and link to the correct libraries and headers to start using OpenGL.

New ProjectRun Visual C++ and create a new project:

  • Under the File menu select New → Project (Ctrl+Shift+N).
  • Select Win32 Project, enter a Name, and click OK.
  • In the Wizard click Next, then check the box next to Empty Project, and click Finish.

Add a new source file for the project:

  • Under the Project menu select Add New Item (Ctrl+Shift+A).
  • Select C++ File (.cpp), enter a Name, and click OK.

Linker InputLink to the OpenGL libraries:

  • Under the Project menu select Project Properties (Alt+F7) at the bottom.
  • Select Configuration Properties → Linker → Input from the navigation panel on the left.
  • Select All Configurations from the Configuration drop-down box at the top of the dialog. This ensures you are changing the settings for both the Debug and Release configurations.
  • Type “opengl32.lib glu32.lib” in Additional Dependencies and click OK.

Red Square using OpenGLNow that your project is set up to use OpenGL you can start coding. Download opengl.cpp to begin with a basic Win32/OpenGL demonstration that compiles on VC++ 2008. Or just go to http://www.swiftless.com

If everything is correct you should see a red square when running the code. Credit for this code goes mostly to examples from MSDN and NeHe.

To learn more about OpenGL programming there are several great online resources including NeHe Productions, OpenGL API Documentation, and GameDev.net.

3. Go to http://www.swiftless.com and select OpenGL tutorial.

4. Try to run various tutorials there if you really know what you are doing. Explore yourself because once you become engineer, you will need to know what to do and find it yourself. Or you could wait for me to teach it during class hour.

————————————————————————————

Please Download the Following Slides for you references.

Books? Find all the data on the internet or use Google for some learning materials or books (at Amazon.com)

Notes:

Introduction to Computer Graphics

Transformation

Addtional Notes about Transformation:-

a) 2D Transformation Example

b) Transformation Matrix

DotProDuctVector

3D Modelling

Chapter 5 – Dunno Yet (Decide Later)

Rendering Pipeline

Assignment:-

Assignment (10%) + design some stuff

Write an article with at least 5 pages and not more than 20 pages including some nice photos (if applicable) for the following title below. Submit the document online to my email or give me a DVD (but NOT IN PENDRIVE – TO PREVENT VIRUS FROM ENTERING MY COMPUTER)

  1. CUDA Programming Language
  2. NVIDIA Technology
  3. ATI RADEON Technology
  4. Direct-X
  5. OpenGL
  6. OpenCL
  7. Today 3D Graphics Animation Technology
  8. Gaming Computer Technology
  9. PS3 Technology
  10. XBOX Technology
  11. Wii Technology
  12. Game Engine Technology
  13. [Design any nice 3D environments]
  14. [Design any 3D Animation]
  15. Others (Please specify or mention to me before you start working on it. Otherwise I will not tolerated to give you any marks)

Rules:-

1) Must follow IEEE Paper Format

Download here

2) More than 5 pages and not exceed 20 pages

3) Maybe you guys need to present in the future (I don’t decide yet)

4)Please make sure that your article is original because your marks is definitely affected by the originality of your paper.

5) Please make sure you follow the IEEE formatting exactly. You might search on the internet for sample paper.

6) Submit to me before Study Week or before 1st November 2010 (which one is later) – send to my email :- asyrani@ieee.org

Thanks

Test Two

– I’m not prepare yet for your test question. But more or less some calculations and some theories.

Final Exam

– As long as you read the slides, than it is good enough for you guys to get high marks

Thanks.

8 thoughts on “MULTIMEDIA APPLICATION and TECHNOLOGY

    1. 1. Boleh aje guna mane-mane software pro ke tak pro ke
      2. Design ape-ape jua berkaitan university.
      3. Perkakasan engineering pun boleh. sebab tu tajuknya A University. apa jua berkaitan dengan nya dibolehkan.

  1. salam. sir, ive been searching from google n i found a girl name dhaniah mohd saleh is in the list of ur student too. ive been searching for her. if u would kindly allow me to have her email address for me to contact her. tq.

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